Of Steam, Steel and Murder

Session 55: Metapol Ladies' Charitable Trust
session

Players: Nick, Marcus, J. Guilt, Joshua, Sharon, Jamas


Here is part 1
Here is part 2


We rejoin our investigators as they have a number of tasks on their hands. Point 1: where are the German scientists being held and who were Sally’s accomplices in Metapol? Point 2: We seem to still have this giant floating city above Metapol…. Point 3: What secret messages were being passed by the spies aboard The City Above? Point 4: Good gosh, what more is isn’t there to do! As if the list was not long enough, it seems that a local charitable goods shop is in trouble and Ms. Rackham is obligated to lend a hand. And did we mention that dear old Bob has been stabbed nearly to death?

We are back to our regular sessions after being setback a week. We start the action right off by getting the group back down to Metapol where the problems just seem to layer, one after another. Joshua drops out again after a few hours (I think there’s a drinking game here somewhere?).

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Filler Session: Behind University Walls
Session, filler

What possible things can transpire on a University campus in New York? Find out!

Sorry for the rather generic lead-in. Sharon, if you’d like to give me a blurb for this one, I’d gladly replace it as I’ve not finished listening to it myself yet. As you readers might already surmise, Sharon GM’d this one a few months back for Richard, Nick, J. Guilt and Joshua. I haven’t added this to the SSM feed yet, pending Sharon’s approval, but I will post the first two hours of the adventure here. Sharon, let me know if I can add it to the feed!


Here is part 1
Here is part 2


My apologies for there not being a regular game this week. My last good friend in town got a much needed job offer and had to pack and leave town in 3 days! I understand that some enterprising players got together and did a one shot of Invaderz! during our normal game time, and if legends are true, it did get recorded.

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Session 54: The Plumbers Affections
session

Players: Nick, Jamas, J. Guilt, Marcus, Sharon


Here is the 1st part.
Here is the 2nd part.


The mystery of the woman who fell from the city above concludes in this session. Our gang of daring heroes pick up the important clues that bring about an explosive confrontation in an airplane hanger. Mr. Gavin pilots an automobile as if it were a missile, Mr. Marlow and Mr. Bishop leap dramatically from this speeding doom-wagon as the ever professional Ms. Rackham bravely stands her ground snapping off award winning photographs of all the action! And where is Mr. Hundaguard in all this you might ask? Why, menacing a secretary highly trained in the lethal arts of course! A not to be missed, pulse-pounding session of Steam, Steel and Murder!

Well over a month since this mystery began and we are back to polish it off. Due to weather and life commitments, your humble GM was not able to make our last session so it is no surprise that we spent some time in the beginning re-hashing the plot and clues found to date. There is a wonderful scene in this session that is PULP in the way that I like it. The chips go flying and all the players go for broke.

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Filler Session: The Dresden Files: Alaska After Dark
session, filler

Players: Bert, Sharon, Joshua
GM: Nick



Here is the full session

We missed a game week so there is no new SSM session to post up. In February we did run a number of one shot sessions (many were long enough to do over two or more sessions) and here is the Dresden Files game that Nick ran for a few of us.

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Session 53: Guest GM Marcus - Hungry For Mushrooms

Players: Bert, Sharon, Jamas, J. Guilt, Joshua, Nick, John.



Here is part 1
Here is part 2

Another dead body in Metapol, and it’s linked to the Guilds? Who better to investigate than…well, the people who are paid to! Our fearless gang sharpen their investigatory skills as they leave no seedy-bar, fight club or palace of deviant delights upturned!

Another wonderful guest GM spot, this time by Marcus who normally plays the delightful Mr. Bishop. Anton gets to stretch his PC legs again which makes me happy, unfortunately I was feeling like crap for this one.

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Session 52: Death Falls From Above
Session

Players: Sharon, Marcus, Jamas, Nick, Guilt and Joshua



Here is part 1
Here is part 2


Edison’s city in the sky awaits! Our investigators explore the enlightened inhabitants of this floating paradise and bring with them the specter of distrust and rage. Will certain characters hold it together long enough to find fact from fiction, or will they simply bring it all down in one fiery, conflagrating, heap of awesome. Tune in to find out!

Skype is broken, I want my money back. Despite some tech issues at the beginning and losing Joshua within the first hour, it ends up being a pretty good session. The crew is in full-on investigation mode and leave no rock (or person) overturned. We learn a little bit about Edison’s character and world view.

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Session 51: The Enemy Of My Enemy
session

Players:Nick, Joshua, Marcus, Sharon, Guilt and Jamas



Here is part 1
Here is part 2


Dare’s speech strengthens the spines of Metopoleans everywhere! The rousing state of the union is followed by a lavish dinner where wealthy patrons donate to help build new much needed hospitals and orphanages about the town. A surprise guest is introduced to our daring team, one they aren’t exactly glad to meet. Our guest has a need for the illustrious Guild Investigators though, and despite some debate as to who exactly they should be helping, the professional team of troubleshooters take on the challenge!

I’m back in the GM’s seat for this one. I must say there is some great role playing of characters going on here. Some very heated, passionate debate on the nature of evil and if the ends truly justify the means, and all done VERY much in character. Bravo!

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Session 50 - The New Troubles
session

Players: Bert, Sharon, Marcus, Josh, Jamas
GM: Nick



Here is part 1
Here is part 2


The Anarchist movement has come to Metapol and that means explosions! Big, beautiful, government rending, chaos promoting change is in the air! What group hides behind the seven-fingered hand emblem, and what use do they have for bags of manure?

Nick GM’d this one giving my character Anton LeVey some screen time. Ah, to be a player! The heady rush of destroying your GM’s plans and leaving his carefully scripted plot in ruins! Not that we actually accomplished that. Points go to Nick for this one. He’s introduced another element into the powder keg that already IS Metapol. It is an element that I feel fits very nicely and one that I will continue to explore.

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Session 49 - Dare's Gift
session

Players: Sharon, Jamas, Marcus, Joshua, Nick


Here is part 1
Here is part 2


Another interrogation leads to some frightening possibilities. Could someone from Bishop’s past be causing problems in Metapol? Joshua Dare, head of the guilds and all around nice guy, has a gift that he can’t wait to unveil to the Investigators. Join us again for another wacky, mayhem filled adventure of outrageous proportions.

Joshua’s connection died out again, just as the party needed Ethan the most! Curse you internet!

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Session 48: Wedding Bells

Players: Marcus, Logos, J.Guilt, Sharon, Thad


Here is part 1
Here is part 2

Bishop returns to Metapol and wedding bells are tolling. You are all cordially invited to the marriage of Daniel Bishop to Jennifer Renwick. Bishop has been a busy man as he already has a baby girl in tow. Everyone say hello to little Agatha as she rides Marlow like a pony shouting “In The Face” the whole time. The festivities over, our heroes are asked to look into a small problem that Crown agent Leonard Malton needs help with. It seems the spy is being followed, but by whom and why?

It’s been two months and things are moving along in Metapol. Dare’s idea to move the Guilds away from Nation control and into a sole authority has gained some support. The Italians and the French have signed on and Britain are willing to “wait and see” how this turns out. Forgive the coughing and throat clearing as I was still pretty sick during this session.

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